Yeah I didn't think names was going to be necessary because I made the script for Skate 1,2,3 only at first, and they only ever contain 1 texture per file and they are also called the exact same thing as the rx2 files x) So it didn't matter on those files. That's pretty neat I didn't know about that. Keep going on, you have done nice work with skate 3!Įa has released open source code for some products including skate 3 and you may be interested: I will check if I can fix my NHL script more easier to understand. However first texture in "texlib" works perfect. Latest download: You can find it in the attachments.īeedy wrote:Nice job man! Single textures works but many of textures has packed in "texlib.rx2" which contains more than one texture in NHL and my script support texture names also. (this will be worked on an implemented in the future)ĭKDave: for help with AO / 0x81 imgFmt rpsgl texturesĮdness: for help with AO / 0x02 imgFmt rx2 textures ![]() Supports DXT1, DXT3, DXT5, RGBA32, Ambient Occlusion ( _ao / 0x81 type ) and cubemaps ( 0x85 )īeedy : for the Skate 3 level script that I worked off of to add complete model support.Īcewell : for help in the past with texture formats. Skate 3 Textures - 100% + Finally Multi texture support!ĭef Jam: Icon (Unknown amount of support) Skate 2 Textures - 100% + Finally Multi texture support! Skate 1 Textures - 100% + Finally Multi texture support! Supports DXT1, DXT3, DXT5, FOURCC_DXT5, FOURCC_ATI2, FOURCC_DXT1NORMAL, "a8r8g8b8", "b5g6r5" and "A8" type textures. Supports 100% of multi texture files for all EA Skate games (probably many more RW4 games) ![]() Supports 100% of single texture for all EA Skate games (probably many more RW4 games) Supports visualization of Simulation / collision data (not yet complete) Supports visualization of Bone matrices (not yet complete) Supports up to 3 UVs (maximum for EA Skate) (I can add further support for other games if you find any that has more than 3 UV layers) ![]() Skate 3 Textures - 100% + Multi texture support Skate 2 Textures - 100% + Multi texture support Skate 1 Textures - 100% + Multi texture support Skate 3 Models - 100% + Multi model support Skate 2 Models - 100% + Multi model support Skate 1 Models - 100% + Multi model support I made a semi-universal exporting script for rx2, rpsgl and psg files for NOESIS.
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